Jordy Ajanohoun, Eric Paquette, Carlos Vázquez.
2021.
« Multi-view human model fitting using bone orientation constraint and joints triangulation ».
IEEE International Conference on Image Processing (ICIP) (Anchorage, AK, USA, Sept. 19-22, 2021)
p. 1094-1098.
IEEE Computer Society.
Florian Pellegrin, Andre Beauchamp, Eric Paquette.
2021.
« Curvature analysis of sculpted hair meshes for hair guides generation ».
Advances in Computer Graphics : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings (En ligne, Sept. 6–10, 2021)
p. 378-397.
Cham : Springer International Publishing.
Donya Ghafourzadeh, Cyrus Rahgoshay, Sahel Fallahdoust, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette.
2020.
« Part-based 3D face morphable model with anthropometric local control ».
Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Canadian Information Processing Society.
Donya Ghafourzadeh, Srinivasan Ramachandran, Martin De Lasa, Tiberiu Popa, Eric Paquette.
2020.
« Local editing of cross-surface mappings with iterative least squares conformal maps ».
Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Canadian Information Processing Society.
Srinivasan Ramachandran, Tiberiu Popa, Eric Paquette.
2020.
« Constraint-based spectral space template deformation for ear scans ».
Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Canadian Information Processing Society.
François Dagenais, Julián Guzman, Valentin Vervondel, Alexander Hay, Sébastien Delorme, David Mould, Eric Paquette.
2018.
« Real-time virtual pipes simulation and modeling for small-scale shallow water ».
Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS) (Delft, Netherlands, Apr. 15-16, 2018)
p. 45-54.
The Eurographics Association.
Jocelyn Benoit, Eric Paquette.
2016.
« Fast high-definition video background completion using features tracking ».
International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS) (Phuket, Thailand, Oct. 24-27, 2016)
p. 6.
Piscataway, NJ, USA : IEEE.
Tarik Boukhalfi, Christian Desrosiers, Eric Paquette.
2015.
« A machine learning approach to automate facial expressions from physical activity ».
23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2015 - Full Papers Proceedings (Pilsen, Czech Republic, June 8-12, 2015)
p. 81-88.
Vaclav Skala - Union Agency.
François Dagenais, Jonathan Gagnon, Eric Paquette.
2012.
« A Prediction-correction approach for stable SPH fluid simulation from liquid to rigid ».
Computer Graphics International 2012 (Bournemouth, UK, June 12-15, 2012)
Olivier Clément, Eric Paquette.
2011.
« Enhancing image-based aging approaches ».
Eurographics (Llandudno, UK, Apr. 11-15, 2011)
p. 69-72.
Switzerland : European Association for Computer Graphics.
Martin Poirier, Eric Paquette.
2009.
« Methods for fast skeleton sketching ».
SIGGRAPH : Talks (Special Interest Group on Graphics and Interactive Techniques) (New Orleans, LA, USA, Aug. 3-7, 2009)
New York, NY, USA : Association for Computing Machinery.
Martin Poirier, Eric Paquette.
2009.
« Rig retargeting for 3D animation ».
35th Proceedings of Graphics Interface (GI) (Kelowna, BC, Canada, May 25-27, 2009)
p. 103-110.
Toronto, Canada : Canadian Information Processing Society.
Olivier Clément, Jocelyn Benoit, Eric Paquette.
2008.
« Efficient editing of aged object textures ».
5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa (AFRIGRAPH) (Grahamstown, South africa, Oct. 29-31, 2007)
p. 151-158.
New York, NY, USA : ACM Press.
Sébastien Piccand, Rita Noumeir, Eric Paquette.
2005.
« Efficient visualization of volume data sets with region of interest and wavelets ».
Medical Imaging 2005: Visualization, Image-Guided Procedures, and Display (San Diego, CA, USA, Feb. 13-15, 2005)
p. 462-470.
USA : SPIE.
Jean-François St-Amour, Eric Paquette, Pierre Poulin.
2005.
« Soft shadows from extended light sources with penumbra deep shadow maps ».
Proceedings of Graphics Interface 2005 (Victoria, BC, Canada, May 9-11, 2005)
p. 105-112.
Canadian Human-Computer Communications Society.
Eric Paquette.
2004.
« Computer graphics and image processing as an introductory course ».
Eurographics/SIGGRAPH Workshop on Computer Graphics Education (CGE) (Hangzhou, China, June 2-5, 2004)
p. 14-19.
Eric Paquette, Pierre Poulin, George Drettakis.
2002.
« The simulation of paint cracking and peeling ».
Graphic Interface Conference (Calgary, AB, Canada, May 27-29, 2002)
p. 59-68.
Canadian Information Processing Society.
Jonathan Gagnon, Julián E. Guzmán, David Mould, Eric Paquette.
2021.
« Patch erosion for deformable lapped textures on 3D fluids ».
Computer Graphics Forum.
vol. 40 , nº 2.
p. 367-374.
Donya Ghafourzadeh, Sahel Fallahdoust, Cyrus Rahgoshay, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette.
2021.
« Local control editing paradigms for part-based 3D face morphable models ».
Computer Animation and Virtual Worlds.
vol. 32 , nº 6.
3 p.
Bruno Roy, Pierre Poulin, Eric Paquette.
2021.
« Neural upflow : A scene flow learning approach to increase the apparent resolution of particle-based liquids ».
Proceedings of the ACM on Computer Graphics and Interactive Techniques.
vol. 4 , nº 3.
26 p.
Chao Sun, Srinivasan Ramachandran, Eric Paquette, Won-Sook Lee.
2021.
« Single-view procedural braided hair modeling through braid unit identification ».
Computer Animation and Virtual Worlds.
vol. 32 , nº 3-4.
Bruno Roy, Eric Paquette, Pierre Poulin.
2020.
« Particle upsampling as a flexible post-processing approach to increase details in animations of splashing liquids ».
Computers and Graphics.
vol. 88
p. 57-69.
Jonathan Gagnon, Julian E. Guzman, Valentin Vervondel, Francois Dagenais, David Mould, Eric Paquette.
2019.
« Distribution update of deformable patches for texture synthesis on the free surface of fluids ».
Computer Graphics Forum.
vol. 38 , nº 7.
p. 491-500.
François Dagenais, Valentin Vervondel, Julian E. Guzman, Alexander Hay, Sébastien Delorme, David Mould, Eric Paquette.
2018.
« Extended virtual pipes for the stable and real-time simulation of small-scale shallow water ».
Computers and Graphics.
vol. 76
p. 84-95.
Sirinivasan Ramachandran, Donya Ghafourzadeh, Martin de Lasa, Tiberiu Popa, Éric Paquette.
2018.
« Joint planar parameterization of segmented parts and cage deformation for dense correspondence ».
Computers and Graphics.
vol. 74
p. 202-212.
Jessica Conti, Benoit Ozell, Eric Paquette, Patrice Renaud.
2017.
« Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment ».
Computers and Graphics.
vol. 69
p. 24-35.
F. Dagenais, J. Gagnon, E. Paquette.
2017.
« Detail-preserving explicit mesh projection and topology matching for particle-based fluids ».
Computer Graphics Forum.
vol. 36 , nº 8.
14 p.
p. 444-457.
Quentin Avril, Sarah Ribet, Donya Ghafourzadeh, Olivier Dionne, Srinivasan Ramachandran, Martin de Lasa, Sahel Fallahdoust, Eric Paquette.
2016.
« Animation setup transfer for 3D CHaracters ».
Computer Graphics Forum.
vol. 35 , nº 2.
p. 115-126.
François Dagenais, Jonathan Gagnon, Eric Paquette.
2016.
« An efficient layered simulation workflow for snow imprints ».
Visual Computer.
vol. 32 , nº 6-8.
10 p.
p. 881-890.
Jonathan Gagnon, François Dagenais, Eric Paquette.
2016.
« Dynamic lapped texture for fluid simulations ».
Visual Computer.
vol. 32 , nº 6.
9 p.
p. 901-909.
Jocelyn Benoit, Eric Paquette.
2015.
« Localized search for high definition video completion ».
Journal of WSCG.
vol. 23 , nº 1.
p. 45-54.
Jonathan Gagnon, Eric Paquette.
2011.
« Procedural and interactive icicle modeling ».
Visual Computer.
vol. 27 , nº 6-8.
p. 451-461.
Olivier Clément, Eric Paquette.
2010.
« Adaptable aging factory for multiple objects and colorations ».
Computers & Graphics.
vol. 34 , nº 4.
p. 460-467.
Sébastien Piccand, Rita Noumeir, Eric Paquette.
2008.
« Region of interest and multiresolution for volume rendering ».
IEEE Transactions on Information Technology in Biomedicine.
vol. 12 , nº 5.
p. 561-568.
Eric Paquette, Colin Barré-Brisebois, Jean-François Barras, Mohammed El Ghaouat.
2006.
« Labs and framework for 2D content manipulation ».
Computer Graphics Educational Materials Source .
Eric Paquette.
2005.
« Computer graphics education in different curricula: analysis and proposal for courses ».
Computers & Graphics.
vol. 29 , nº 2.
p. 245-255.
Nabil Boukadida, Sheldon Andrews, Eric Paquette.
2019.
« Interactive soft-body simulation for surgical applications ».
Affiche présentée lors de la conférence : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games ( Montréal, QC, Canada, May 21-23, 2019 )
Tarik Boukhalfi, Christian Desrosiers, Eric Paquette.
2012.
« A machine learning approach to automate facial expressions from physical activity ».
Affiche présentée lors de la conférence : Grand 2012 Conference ( Montréal, QC, Canada, May 2-4, 2012 )
Jessica Conti, Benoît Ozell, Eric Paquette, Patrice Renaud.
2018.
« Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment ».
Communication lors de la conférence : CHCCS Graphics Interface Conference ( Toronto, ON, Canada, May 8-11, 2018 )
P. Renaud, M. Lavoie, C. Joyal, T. Boukhalfi, D. Paquin, S. Bouchard, P. Jackson, J. Conti, B. Ozell, E. Paquette, S. Chartier, J.-P. Guay, M.-H. Cigna, G. Côté.
2014.
« Virtual reality applications in forensic psychiatry: from research to clinical practice ».
Communication lors de la conférence : ICAP, 28th International Congress of Applied Psychology : From crisis to sustainable well being ( Paris, France, July 8-13, 2014 )
Eric Paquette.
2004.
« CoGIP : a course on 2D computer graphics and image processing ».
Communication lors de la conférence : ACM SIGGRAPH 2004 Educators Program ( Los Angeles, CA, USA, Aug. 8-12, 2004 )