Fabio Petrillo

Département de génie logiciel et des TI
Axes de recherche :
- Systèmes logiciels, multimédia et cybersécurité
Expertises :
- Jeux vidéos
- Qualité du logiciel
- Architecture logicielle
- Processus logiciel et pratiques agiles
- Débogage
Cloud Computing and Service Science : 7th International Conference, CLOSER : Revised Selected Papers
Publications: conference_item
SIGDOC 2010 - Proceedings of the 28th ACM International Conference on Design of Communication
Publications: conference_item
15th Ibero-American Conference on Software Engineering, CIbSE 2012
Publications: conference_item
Proceedings of the ACM Symposium on Applied Computing
Publications: article
Publications: conference_item
IEEE International Conference on Software Quality, Reliability and Security (QRS)
Publications: conference_item
IEEE International Conference on Program Comprehension
Publications: conference_item
10th Brazilian Symposium on Human Factors in Computing Systems and The 5th Latin American Conference on Human-computer Interaction
Publications: conference_item
GAS '16: Proceedings of the 5th International Workshop on Games and Software Engineering
Publications: article
Publications: conference_item
IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS)
Publications: article
Publications: conference_item
IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS)
Publications: conference_item
IEEE/ACM International Conference on Automation of Software Test (AST)
Publications: conference_item
Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020
Publications: article
Publications: article
Publications: conference_item
Proceedings of the IEEE/ACM 17th International Conference on Mining Software Repositories, MSR 2020
Publications: conference_item
ICSOFT 2019 - Proceedings of the 14th International Conference on Software Technologies
Publications: conference_item
6th IEEE International Conference on Robotic Computing, IRC
Publications: article
Publications: article
Publications: conference_item
Working Conference on Software Visualization (VISSOFT)
Publications: conference_item
IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS)
Publications: conference_item
Entertainment Computing : 21st IFIP TC 14 International Conference (ICEC)
Publications: conference_item
IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS)
Publications: conference_item
IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS)
Publications: conference_item
International Conference on Software Engineering
Publications: article
Publications: article
Publications: article
Publications: article
Publications: conference_item
7th IEEE Working Conference on Software Visualization (VISSOFT)
Publications: article
Publications: article
Publications: conference_item
Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020
Publications: conference_item
IEEE/ACM 1st International Workshop on Software Engineering Research and Practices for the Internet of Things (SERP4IoT)
Publications: article
Publications: conference_item
46th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)
Publications: conference_item
IEEE 21st International Conference on Software Quality, Reliability and Security (QRS)
Publications: conference_item
IEEE International Conference on Program Comprehension
Publications: conference_item
Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020
Publications: conference_item
CASCON '18: Proceedings of the 28th Annual International Conference on Computer Science and Software Engineering
Publications: conference_item
2018 IEEE International Conference on Software Quality, Reliability and Security (QRS)
Publications: conference_item
Proceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems, MOBILESoft 2020
Publications: conference_item
Proceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems, MOBILESoft 2020
Publications: conference_item
IEEE 30th International Symposium on Software Reliability Engineering Workshops (ISSREW)
Publications: conference_item
IEEE International Conference on Software Maintenance and Evolution (ICSME)
Publications: article
Publications: conference_item
Agile Methods : 7th Brazilian Workshop, WBMA 2016, Curitiba, Brazil, November 7-9, 2016, Revised Selected Papers
Publications: conference_item
IEEE 30th International Symposium on Software Reliability Engineering Workshops (ISSREW)
Publications: conference_item
IEEE/ACS 16th International Conference on Computer Systems and Applications (AICCSA)
Publications: conference_item
IEEE 21st International Conference on Software Quality, Reliability and Security (QRS)
Publications: article
Publications: conference_item
ICSIM 2022: 2022 The 5th International Conference on Software Engineering and Information Management (ICSIM)
Publications: conference_item
47th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)
Publications: conference_item
47th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)
Publications: conference_item
IEEE 24th International Enterprise Distributed Object Computing Conference (EDOC)
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48th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)
Publications: conference_item
ACM/IEEE 25th International Conference on Model Driven Engineering Languages and Systems, MODELS 2022: Companion Proceedings
Publications: conference_item
IEEE International Conference on Program Comprehension
Publications: conference_item
48th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)
Publications: conference_item
Service-Oriented Computing : 14th International Conference, ICSOC : Proceedings
Publications: conference_item
CLOSER 2017 - Proceedings of the 7th International Conference on Cloud Computing and Services Science
Publications: article
Publications: conference_item
IEEE 3rd Working Conference on Software Visualization (VISSOFT)
Publications: conference_item
IEEE International Conference on Software Quality, Reliability and Security (QRS)
Cours
MGL842 | L'ingénierie de la qualité du logiciel | (Hiver 2023) |
Encadrements
Mémoire à 30 crédits-
Une approche pour la preuve de concept architecturale: pratiques et lignes directrices, par Antognolli,Bruno Fernando.
Automne 2023
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Analyse et détection des entrées des journaux indésirables des systèmes logiciels, par Brasil Monteiro,Roan.
Automne 2023
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En codirection avec : Petrillo, Fabio
L'exploitation de l'apprentissage machine pour assister les développeurs de jeux dans la télémétrie de leurs logiciels, par Racanelli,Anthony.
Automne 2023
Cristiano Politowski, Fabio Petrillo, Ghizlane ElBoussaidi, Gabriel C. Ullmann, Yann-Gaël Gueheneuc. 2023. « Assessing video game balance using autonomous agents ». IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS) (Melbourne, Australia, May 15, 2023) p. 25-32. IEEE.
Gabreil C. Ullmann, Yann-Gaël Gueheneuc, Fabio Petrillo, Nicolas Anquetil, Cristiano Politowski. 2023. « An exploratory approach for game engine architecture recovery ». IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS) (Melbourne, Australia, May 15, 2023) p. 8-15. IEEE.
Cristiano Politowski, Yann-Gaël Guéhéneuc, Fabio Petrillo. 2022. « Towards automated video game testing: Still a long way to go ». IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) (Pittsburgh, PA, USA, May 20, 2022)
Marcela G. D. Santos, Fabio Petrillo, Sylvain Halle, Yann-Gael Gueheneuc. 2022. « An approach to apply Automated Acceptance Testing for Industrial Robotic Systems ». 6th IEEE International Conference on Robotic Computing, IRC (Italy, Dec. 05-07, 2022) p. 336-337. Institute of Electrical and Electronics Engineers Inc..
Gabriel C. Ullmann, Cristiano Politowski, Yann-Gaël Guéhéneuc, Fabio Petrillo. 2022. « Game engine comparative anatomy ». Entertainment Computing : 21st IFIP TC 14 International Conference (ICEC) (Bremen, Germany, Nov. 01-03, 2022) p. 103-111. Springer Science and Business Media.
Gabriel C. Ullmann, Cristiano Politowski, Yann-Gaël Guéhéneuc, Fabio Petrillo. 2022. « What makes a game high-rated? Towards factors of video game success ». IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) (Pittsburgh, PA, USA, May 20, 2022)
Gabriel C. Ullmann, Cristiano Politowski, Yann-Gaël Guéhéneuc, Fabio Petrillo, João Eduardo Montandon. 2022. « Video game project management anti-patterns ». IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) (Pittsburgh, PA, USA, May 20, 2022) p. 9-15.
Levika Herve Nankap, Bruno Bouchard, Gilles Imbeau, Fabio Petrillo, Yannick Francillette. 2022. « Adapting the scrum framework to the needs of virtual teams of game developers with multi-site members ». ICSIM 2022: 2022 The 5th International Conference on Software Engineering and Information Management (ICSIM) (Yokohama, Japan, Jan. 21-23, 2022) p. 19-25. Association for Computing Machinery.
Bianca Minetto Napoleão, Fabio Petrillo, Sylvain Hallé, Marcos Kalinowski. 2022. « Towards continuous systematic literature review in software engineering ». 48th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) (Gran Canaria, Spain, Aug. 31-Sept. 02, 2022) p. 467-474.
Jalves Nicacio, Fabio Petrillo. 2022. « An approach to build consistent software architecture diagrams using devops system descriptors ». ACM/IEEE 25th International Conference on Model Driven Engineering Languages and Systems, MODELS 2022: Companion Proceedings (Montreal, QC, Canada, Oct. 23-28, 2022) p. 312-321. Association for Computing Machinery, Inc.
Fábio Octaviano, Katia Romero Felizardo, Sandra Fabbri, Bianca Minetto Napoleão, Fabio Petrillo, Sylvain Hallé. 2022. « SCAS-AI: a strategy to semi-automate the initial selection task in systematic literature reviews ». 48th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) (Gran Canaria, Spain, Aug. 31-Sept. 02, 2022) p. 483-490.
Cristiano Politowski, Fabio Petrillo, Yann-Gael Gueheneuc. 2021. « A survey of video game testing ». IEEE/ACM International Conference on Automation of Software Test (AST) (Madrid, Spain, May 20-21, 2021) p. 90-99. Institute of Electrical and Electronics Engineers Inc..
Van Tuan Tran, Cheng Cheng, Fabio Petrillo, Yann-Gael Gueheneuc. 2021. « Analyzing and visualizing projects and their relations in software ecosystems ». Working Conference on Software Visualization (VISSOFT) (Luxembourg, Sept. 27-28, 2021) p. 105-109. Institute of Electrical and Electronics Engineers Inc..
Eduardo A. Fontana, Fabio Petrillo. 2021. « Mapping breakpoint types: an exploratory study ». IEEE 21st International Conference on Software Quality, Reliability and Security (QRS) (Hainan, China, Dec. 06-10, 2021) p. 1014-1023. Institute of Electrical and Electonics Engineers.
Eduardo Mendes, Fabio Petrillo. 2021. « Log severity levels matter: A multivocal mapping ». IEEE 21st International Conference on Software Quality, Reliability and Security (QRS) (Hainan, China, Dec. 06-10, 2021) p. 1002-1013. Institute of Electrical and Electonics Engineers.
Bianca M. Napoleao, Katia R. Felizardo, Érica F. de Souza, Fabio Petrillo, Sylvain Halle, Nandamudi L. Vijaykumar, Elisa Y. Nakagawa. 2021. « Establishing a search string to detect secondary studies in software engineering ». 47th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) (Palermo, Italy, Sept. 01-03, 2021) p. 9-16. Institute of Electrical and Electronics Engineers Inc..
Bianca M. Napoleao, Fabio Petrillo, Sylvain Halle. 2021. « Automated support for searching and selecting evidence in software engineering: A cross-domain systematic mapping ». 47th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) (Palermo, Italy, Sept. 01-03, 2021) p. 45-53. Institute of Electrical and Electronics Engineers Inc..
Jalves Nicacio, Fabio Petrillo. 2021. « Towards improving architectural diagram consistency using system descriptors ». IEEE International Conference on Program Comprehension (Madrid, Spain, May 20-21, 2021) p. 401-405. IEEE Computer Society.
Cristiano Politowski, Fabio Petrillo, Yann-Gaël Guéhéneuc. 2020. « Improving engagement assessment in gameplay testing sessions using IoT sensors ». Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020 (Seoul, Korea, June 27-July 19, 2020) p. 655-659. Association for Computing Machinery, Inc.
Cristiano Politowski, Fabio Petrillo, Gabriel Cavalheiro Ullmann, Josias De Andrade Werly, Yann-Gaël Guéhéneuc. 2020. « Dataset of video game development problems ». Proceedings of the IEEE/ACM 17th International Conference on Mining Software Repositories, MSR 2020 (Seoul, Korea, June 29-30, 2020) p. 553-557. Association for Computing Machinery, Inc.
Marcela G. Dos Santos, Bianca M. Napoleão, Fabio Petrillo, Darine Ameyed, Fehmi Jaafar. 2020. « A preliminary systematic mapping on software engineering for robotic systems: A software quality perspective ». Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020 (Seoul, Korea, June 27-July 19, 2020) p. 647-654. Association for Computing Machinery, Inc.
Katia R. Felizardo, Érica de De Souza, Tamiris Malacrida, Bianca M. Napoleao, Fabio Petrillo, Sylvain Halle, Nandamudi L. Vijaykumar, Elisa Y. Nakagawa. 2020. « Knowledge management for promoting update of systematic literature reviews: An experience report ». 46th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) (Portoroz, Slovenia, Aug. 26-28, 2020) p. 471-478. Institute of Electrical and Electronics Engineers Inc..
Gregory Fournier, Fabio Petrillo. 2020. « Architecting blockchain systems: A systematic literature review ». Proceedings of the IEEE/ACM 42nd International Conference on Software Engineering Workshops, ICSEW 2020 (Seoul, Korea, June 27-July 19, 2020) p. 664-670. Association for Computing Machinery, Inc.
Demetrio Guilardi, Jalves Nicácio, Bianca M. Napoleão, Fabio Petrillo. 2020. « AndroidPropTracker: Mining lifetime properties of Android projects ». Proceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems, MOBILESoft 2020 (Seoul, Korea, July 13-15, 2020) p. 23-26. Association for Computing Machinery, Inc.
Demetrio Guilardi, Jalves Nicácio, Bianca M. Napoleão, Fabio Petrillo. 2020. « Are apps ready for new Android releases? ». Proceedings of the IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems, MOBILESoft 2020 (Seoul, Korea, July 13-15, 2020) p. 66-76. Association for Computing Machinery, Inc.
Guilherme Lacerda, Fabio Petrillo, Marcelo S. Pimenta. 2020. « DR-Tools: A suite of lightweight open-source tools to measure and visualize Java source code ». IEEE International Conference on Software Maintenance and Evolution (ICSME) (Adelaide, Australia, Sept. 28-Oct. 02, 2020) p. 802-805. Institute of Electrical and Electronics Engineers Inc..
Bianca M. Napoleao, Fabio Petrillo, Sylvain Halle. 2020. « Open source software development process: A systematic review ». IEEE 24th International Enterprise Distributed Object Computing Conference (EDOC) (Eindhoven, Netherlands, Oct. 05-08, 2020) p. 135-144. Institute of Electrical and Electronics Engineers Inc..
Louis Racicot, Nicolas Cloutier, Julien Abt, Fabio Petrillo. 2019. « Quality aspects of serverless architecture: An exploratory study on maintainability ». ICSOFT 2019 - Proceedings of the 14th International Conference on Software Technologies (Prague, Czech Republic, July 26-28, 2019) p. 60-70. SciTePress.
Laure Bedu, Olivier Tinh, Fabio Petrillo. 2019. « A tertiary systematic literature review on software visualization ». 7th IEEE Working Conference on Software Visualization (VISSOFT) (Cleveland, OH, USA, Sept. 30-Oct. 01, 2019) p. 33-44. Institute of Electrical and Electronics Engineers Inc..
Zayan El Khaled, Hamid Mcheick, Fabio Petrillo. 2019. « Wifi coverage range characterization for smart space applications ». IEEE/ACM 1st International Workshop on Software Engineering Research and Practices for the Internet of Things (SERP4IoT) (Montreal, QC, Canada, May 27, 2019) p. 61-68. Institute of Electrical and Electronics Engineers Inc..
Eduardo A. Fontana, Fabio Petrillo. 2019. « Visualizing sequences of debugging sessions using swarm debugging ». IEEE International Conference on Program Comprehension (Montreal, QC, Canada, May 25-26, 2019) p. 139-143. IEEE Computer Society.
Raphaël Khoury, Abdelwahab Hamou-Lhadj, Mohamed Ilyes Rahim, Sylvain Halle, Fabio Petrillo. 2019. « Triade a three-factor trace segmentation method to support program comprehension ». IEEE 30th International Symposium on Software Reliability Engineering Workshops (ISSREW) (Berlin, Germany, Oct. 27-30, 2019) p. 406-413. Institute of Electrical and Electronics Engineers Inc..
Philippe Marcotte, Frédéric Gregoire, Fabio Petrillo. 2019. « Multiple fault-Tolerance mechanisms in cloud systems: A systematic review ». IEEE 30th International Symposium on Software Reliability Engineering Workshops (ISSREW) (Berlin, Germany, Oct. 27-30, 2019) p. 414-421. Institute of Electrical and Electronics Engineers Inc..
Hamid Mcheick, Youness Dendane, Fabio Petrillo, Souhail Ben-Ali. 2019. « Quality model for evaluating and choosing a stream processing framework architecture ». IEEE/ACS 16th International Conference on Computer Systems and Applications (AICCSA) (Abu Dhabi, UAE, Nov. 03-07, 2019)
Fabio Petrillo, Philippe Merle, Francis Palma, Naouel Moha, Yann-Gäel Guéhéneuc. 2018. « A lexical and semantical analysis on REST cloud computing APIs ». Cloud Computing and Service Science : 7th International Conference, CLOSER : Revised Selected Papers (Porto, Portugal, Apr. 24–26, 2017) p. 308-332. Springer Verlag.
Aiko Yamashita, Fabio Petrillo, Foutse Khomh, Yann-Gaël Guéhéneuc. 2018. « Developer interaction traces backed by IDE screen recordings from think aloud sessions ». International Conference on Software Engineering (Gothenburg, Sweden, May 28-29, 2018) p. 50-53. IEEE Computer Society.
Gregory Fournier, Fabio Petrillo. 2018. « Challenges and solutions on architecting blockchain systems ». CASCON '18: Proceedings of the 28th Annual International Conference on Computer Science and Software Engineering (Markham, ON, Canada, Oct. 29-31, 2018) p. 293-300. Association for Computing Machinery.
Naoures Ghrairi, Sègla Kpodjedo, Amine Barrak, Fabio Petrillo, Foutse Khomh. 2018. « The State of practice on Virtual Reality (VR) applications: An exploratory study on github and stack overflow ». 2018 IEEE International Conference on Software Quality, Reliability and Security (QRS) (Lisbon, Portugal, July 16-20, 2018) p. 356-366. Institute of Electrical and Electronics Engineers Inc..
Francisco Jose Rego Lopes, Fabio Petrillo. 2017. « SimKan: Training Kanban practices through stochastic simulation ». Agile Methods : 7th Brazilian Workshop, WBMA 2016, Curitiba, Brazil, November 7-9, 2016, Revised Selected Papers (Curitiba, Brasil, Nov. 07-09, 2016) p. 110-121. Springer Verlag.
F. Petrillo, P. Merle, N. Moha, Y. G. Guéhéneuc. 2017. « Towards a REST cloud computing lexicon ». CLOSER 2017 - Proceedings of the 7th International Conference on Cloud Computing and Services Science (Porto, Portugal, Apr. 24-26, 2017) p. 348-355. SciTePress.
Fabio Petrillo, Hyan Mandian, Aiko Yamashita, Foutse Khomh, Yann-Gaël Gueheneuc. 2017. « How do developers toggle breakpoints? Observational studies ». IEEE International Conference on Software Quality, Reliability and Security (QRS) (Prague, Czech Republic, July 25-29, 2017) p. 285-295. Institute of Electrical and Electronics Engineers Inc..
Fabio Petrillo, Zéphyrin Soh, Foutse Khomh, Marcelo Pimenta, Carla Freitas, Yann-Gaël Gueheneuc. 2016. « Towards understanding interactive debugging ». IEEE International Conference on Software Quality, Reliability and Security (QRS) (Vienna, Austria, Aug. 01-03, 2016) p. 152-163. Institute of Electrical and Electronics Engineers Inc..
Fabio Petrillo, Zéphyrin Soh, Foutse Khomh, Marcelo Pimenta, Carla Freitas, Yann-Gaël Gueheneuc. 2016. « Understanding interactive debugging with Swarm Debug Infrastructure ». IEEE International Conference on Program Comprehension (Austin, TX, USA, May 16-17, 2016) IEEE Computer Society.
Cristiano Politowski, Lisandra M. Fontoura, Fabio Petrillo, Yann-Gaël Guéhéneuc. 2016. « Are the old days gone? A survey on actual software engineering processes in video game industry ». GAS '16: Proceedings of the 5th International Workshop on Games and Software Engineering (Austin, TX, USA, May 14-22, 2016) p. 22-28. IEEE Computer Society.
F. Petrillo, P. Merle, N. Moha, Y. G. Guéhéneuc. 2016. « Are REST APIs for cloud computing well-designed? An exploratory study ». Service-Oriented Computing : 14th International Conference, ICSOC : Proceedings (Banff, AB, Canada, Oct. 10-13, 2016) p. 157-170. Springer Verlag.
Fabio Petrillo, Guilherme Lacerda, Marcelo Pimenta, Carla Freitas. 2015. « Visualizing interactive and shared debugging sessions ». IEEE 3rd Working Conference on Software Visualization (VISSOFT) (Berlin, Germany, Sept. 27-28, 2015) p. 140-144. Institute of Electrical and Electronics Engineers Inc..
Fabio Petrillo, Marcelo Pimenta, Carla Dal Sasso Freitas. 2012. « O estado-da-arte das ferramentas de visualiza̧c̃ao de software ». 15th Ibero-American Conference on Software Engineering, CIbSE 2012 (Buenos Aires, Argentina, Apr. 24-27, 2012) CIbSE - IberoAmerican Conference on Software Engineering Steering Committee.
Fabio Petrillo, Andre Suslik Spritzer, Carla Maria Dal Sasso Freitas, Marcelo Soares Pimenta. 2011. « Interactive analysis of Likert scale data using a multichart visualization tool ». 10th Brazilian Symposium on Human Factors in Computing Systems and The 5th Latin American Conference on Human-computer Interaction (Porto Alegre, Brazil, Oct. 25-28, 2011) p. 358-365. Association for Computing Machinery.
Fabio Petrillo, Marcelo Pimenta. 2010. « Is agility out there? Agile practices in game development ». SIGDOC 2010 - Proceedings of the 28th ACM International Conference on Design of Communication (Sao Carlos, Brazil, Sept. 27-29, 2010) p. 9-15. Association for Computing Machinery.
Fabio Petrillo, Marcelo Pimenta, Francisco Trindade, Carlos Dietrich. 2008. « Houston, we have a problem...: A survey of actual problems in computer games development ». Proceedings of the ACM Symposium on Applied Computing (Fortaleza, Brazil, Mar. 16-20, 2008) p. 707-711. Association for Computing Machinery.
Darine Ameyed, Fehmi Jaafar, Fabio Petrillo, Mohamed Cheriet. 2023. « Quality and security frameworks for IoT-architecture models evaluation ». SN Computer Science. vol. 4 , nº 4.
Amine Barrak, Fabio Petrillo, Fehmi Jaafar. 2022. « Serverless on machine learning: A systematic mapping study ». IEEE Access. vol. 10 p. 99337-99352.
Kendra M. L. Cooper, Fabio Petrillo, Yamm-Gaël Guéhéneuc. 2022. « ASE4Games 2021 Workshop Summary ». ACM SIGSOFT Software Engineering Notes. vol. 47 , nº 2. p. 10-11.
Cristiano Politowski, Fabio Petrillo, João Eduardo Montandon, Marco Tulio Valente, Yann-Gaël Guéhéneuc. 2021. « Are game engines software frameworks? A three-perspective study ». Journal of Systems and Software. vol. 171
Cristiano Politowski, Fabio Petrillo, Gabriel C. Ullmann, Yann-Gaël Guéhéneuc. 2021. « Game industry problems: An extensive analysis of the gray literature ». Information and Software Technology. vol. 134
Ricardo Ávila, Raphaël Khoury, Richard Khoury, Fábio Petrillo. 2021. « Use of security logs for data leak detection: A systematic literature review ». Security and Communication Networks. vol. 2021
João Eduardo Montandon, Cristiano Politowski, Luciana Lourdes Silva, Marco Tulio Valente, Fabio Petrillo, Yann-Gaël Guéhéneuc. 2021. « What skills do IT companies look for in new developers? A study with Stack Overflow jobs ». Information and Software Technology. vol. 129
Cristiano Politowski, Foutse Khomh, Simone Romano, Giuseppe Scanniello, Fabio Petrillo, Yann-Gaël Guéhéneuc, Abdou Maiga. 2020. « A large scale empirical study of the impact of Spaghetti Code and Blob anti-patterns on program comprehension ». Information and Software Technology. vol. 122
Mohammed Sayagh, Noureddine Kerzazi, Bram Adams, Fabio Petrillo. 2020. « Software configuration engineering in practice interviews, survey, and systematic literature review ». IEEE Transactions on Software Engineering. vol. 46 , nº 6. p. 646-673.
Mohammed Sayagh, Noureddine Kerzazi, Fabio Petrillo, Khalil Bennani, Bram Adams. 2020. « What should your run-time configuration framework do to help developers? ». Empirical Software Engineering. vol. 25 , nº 2. p. 1259-1293.
Diana El-Masri, Fabio Petrillo, Yann-Gaël Guéhéneuc, Abdelwahab Hamou-Lhadj, Anas Bouziane. 2020. « A systematic literature review on automated log abstraction techniques ». Information and Software Technology. vol. 122
Guilherme Lacerda, Fabio Petrillo, Marcelo Pimenta, Yann-Gaël Guéhéneuc. 2020. « Code smells and refactoring: A tertiary systematic review of challenges and observations ». Journal of Systems and Software. vol. 167
Guilherme Avelino, Leonardo Passos, Fabio Petrillo, Marco Tulio Valente. 2019. « Who can maintain this code?: Assessing the effectiveness of repository-mining techniques for identifying software maintainers ». IEEE Software. vol. 36 , nº 6. p. 34-42.
Hayet Brabra, Achraf Mtibaa, Fabio Petrillo, Philippe Merle, Layth Sliman, Naouel Moha, Walid Gaaloul, Yann-Gäel Guéhéneuc, Boualem Benatallah, Faïez Gargouri. 2019. « On semantic detection of cloud API (anti)patterns ». Information and Software Technology. vol. 107 p. 65-82.
Fabio Petrillo, Yann-Gaël Guéhéneuc, Marcelo Pimenta, Carla Dal Sasso Freitas, Foutse Khomh. 2019. « Swarm debugging: The collective intelligence on interactive debugging ». Journal of Systems and Software. vol. 153 p. 152-174.
Cristiano Politowski, Lisandra M. Fontoura, Fabio Petrillo, Yann-Gaël Guéhéneuc. 2018. « Learning from the past: A process recommendation system for video game projects using postmortems experiences ». Information and Software Technology. vol. 100 p. 103-118.
Fabio Petrillo, Marcelo Pimenta, Francisco Trindade, Carlos Dietrich. 2009. « What went wrong? A survey of problems in game development ». Computers in Entertainment. vol. 7 , nº 1.