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Simulating building collapse in VR

The focus will be on developing realistic virtual reality simulations of collapsing masonry structures, such as buildings in the Old Port neighborhood of Montreal. The project will use real-time physics engines and virtual reality technology to simulate the realistic collapse of building facades due to seismic vibrations, i.e. earthquakes. The physical behavior of the simulations will be validated against high-fidelity discrete element models for complex contact mechanics. Where simulation-to-reality gaps exist, new models will be developed to better approximate real-world behavior of masonry structure collapse with the goal being that the approximations are suitable for interactive computer graphics applications.

Connaissances requises

- Experience developing virtual reality applications in Unity or Unreal Engine.

- Programming languages: C++ or C# - Strong math skills (linear algebra, differential equations, numerical methods)

- Familiarity with introductory physics and mechanics

Programme d'études visé

Maîtrise avec projet, Maîtrise avec mémoire

Domaines de recherche

Les systèmes logiciels, le multimédia et la cybersécurité

Financement

A scholarship will be provided to the successful candidate.

Autres informations

Début : Autumn 2023 or Winter 2024

Personne à contacter

Sheldon Andrews | sheldon.andrews@etsmtl.ca