Sheldon Andrews

Professeur
Degrees
B.Ing. (Memorial University), M.A.Sc. (Université d'Ottawa), Ph.D. (McGill)
Office
A-4459
Phone
514 396-8496
Personal Website
http://profs.etsmtl.ca/sandrews/
Research units
Laboratoire de recherche en multimédia
Presentation
Courses and support services
Projet d'application à 15 crédits
Thèse de doctorat (recherche appliquée)
Student projects
Département de génie logiciel et des TI
Research interests:
- Information and Communications Technologies
Research areas:
- Computer Graphics
- Motion capture and analysis
- Contact and collision detection
- Virtual environment modeling
- Character animation
- Physics-based animation
Courses
GTI320 | Programmation mathématique : Patrons et algorithmes efficaces | (Fall 2022) |
Assistance to students
Mémoire à 30 crédits-
Réglage des hyperparamètres pour la méthode Gauss-Seidel projetée dans les simulations de corps rigides, by Kraiem,Marwen.
Winter 2022
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Co-directed by: Faubert, Jocelyn
Développement d'une méthode d'extraction automatique de métriques de performance en boxe basée sur la vision par ordinateur, by Seminaro,Juliette.
Fall 2022
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Co-directed by: Andrews, Sheldon
Accélération de la simulation des corps mous pour les applications en temps réel, by Boukadida,Nabil.
Winter 2021
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Block Principal Pivoting with Incremental Cholesky Factorizations for Real-time Multibody Simulations, by Lefebvre,Nicolas.
Fall 2020
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Approximating Contact for Multi-End Effector Grasps, by Guerroudj,Abdesselam.
Summer 2022
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Synthétisation de mouvements de lever du sol pour les personnages basés sur la physique, by Frezzato,Anthony.
Summer 2022
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Graph Partitioning Algorithms for Rigid Body Simulations, by Liu,Yinchu.
Summer 2022
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Co-directed by: Gruson, Adrien François
Estimation de la profondeur et de l’occlusion ambiante à partir d’images RVB pour la composition d’images réalistes, by Boineau,Benjamin.
Summer 2022
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Développement d'un pipeline de capture de friction, by Zoubir,Omar.
Fall 2023
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Co-directed by: Faubert, Jocelyn
Development of a 3D Virtual Reality Boxing Simulator Using Artificial Intelligence for Elite Training, by Feizollah Zadeh Khoiee,Hossein.
Summer 2023
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Co-directed by: Kry, Paul G.
Real-Time Soft Body Simulation for Virtual Surgery, by Tôn-Thât,Quôc-Minh.
Summer 2023
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Co-directed by: Erleben, Kenny
Acceleration Techniques for Simulation of Multibody Systems With Contact, by Liu,Yinchu.
Summer 2023
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Co-directed by: Andrews, Sheldon
Reinforcement Learning for Real Life Applications by Integrating Prior Knowledge, by Agarwal,Pranav.
Summer 2023
Masters with thesis
Multi-scale methods for contact and elastic simulation
Multi-scale methods for contact and elastic simulation
Masters with project, Masters with thesis
Simulating building collapse in VR
Simulating building collapse in VR